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Journal Article

Citation

Habak S, Bennett J, Davies A, Davies M, Christensen H, Boydell KM. Int. J. Environ. Res. Public Health 2020; 18(1): e140.

Copyright

(Copyright © 2020, MDPI: Multidisciplinary Digital Publishing Institute)

DOI

10.3390/ijerph18010140

PMID

33379156

PMCID

PMC7795739

Abstract

Depression and suicidality are characterized by negative imagery as well as impoverished positive imagery. Although some evidence exists supporting the link between positive imagery and enhanced mood, much work needs to be done. This study explored the impact of an immersive virtual reality experience (Edge of the Present-EOTP) on an individual's mood, state of well-being, and future thinking. Using a 10-min mixed reality experience, 79 individuals explored virtual landscapes within a purposefully built, physical room. A pre and post survey containing mental health measures were administered to each participant. An optional interview following the virtual work was also conducted. The results indicated that positive mood and well-being increased significantly post-intervention. Hopelessness scores and negative mood decreased, whilst sense of presence was very high. This pilot study is among the first to assess the feasibility of a mixed reality experience as a potential platform for depression and suicide prevention by increasing well-being and mood as well as decreasing hopelessness symptoms.


Language: en

Keywords

Adolescent; Adult; Affect; Aged; depression; Female; future thinking; hopelessness; Humans; Male; Mental Health; Middle Aged; mixed reality; mood; negative imagery; Pilot Projects; suicide; Surveys and Questionnaires; virtual reality; Virtual Reality; well-being; Young Adult

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