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Journal Article

Citation

Greitemeyer T. Aggressive Behav. 2019; ePub(ePub): ePub.

Affiliation

Department of Psychology, University of Innsbruck, Innsbruck, Austria.

Copyright

(Copyright © 2019, International Society for Research on Aggression, Publisher John Wiley and Sons)

DOI

10.1002/ab.21857

PMID

31410869

Abstract

Meta-analyses have shown that violent video game play increases aggression in the player. The present research suggests that violent video game play also affects individuals with whom the player is connected. A longitudinal study (N = 980) asked participants to report on their amount of violent video game play and level of aggression as well as how they perceive their friends and examined the association between the participant's aggression and their friends' amount of violent video game play. As hypothesized, friends' amount of violent video game play at Time 1 was associated with the participant's aggression at Time 2 even when controlling for the impact of the participant's aggression at Time 1. Mediation analyses showed that friends' aggression at Time 1 accounted for the impact of friends' amount of violent video game play at Time 1 on the participant's aggression at Time 2. These findings suggest that increased aggression in video game players has an impact on the player's social network.

© 2019 The Authors. Aggressive Behavior published by Wiley Periodicals, Inc.


Language: en

Keywords

aggression; contagion; longitudinal data; violent video games

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