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Journal Article

Citation

Uhlmann E, Swanson J. J. Adolesc. 2004; 27(1): 41-52.

Affiliation

Department of Psychology, Yale University; 2 Hillhouse Avenue, New Haven, CT 06520, USA. eric.uhlmann@yale.edu

Copyright

(Copyright © 2004, Elsevier Publishing)

DOI

10.1016/j.adolescence.2003.10.004

PMID

15013259

Abstract

The effects of exposure to violent video games on automatic associations with the self were investigated in a sample of 121 students. Playing the violent video game Doom led participants to associate themselves with aggressive traits and actions on the Implicit Association Test. In addition, self-reported prior exposure to violent video games predicted automatic aggressive self-concept, above and beyond self-reported aggression. Results suggest that playing violent video games can lead to the automatic learning of aggressive self-views.


Language: en

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