SAFETYLIT WEEKLY UPDATE

We compile citations and summaries of about 400 new articles every week.
RSS Feed

HELP: Tutorials | FAQ
CONTACT US: Contact info

Search Results

Journal Article

Citation

Matthews NL. Comput. Hum. Behav. 2015; 48: 219-225.

Copyright

(Copyright © 2015, Elsevier Publishing)

DOI

10.1016/j.chb.2015.01.059

PMID

unavailable

Abstract

An experiment tested if higher skilled players would experience diminished aggression related outcomes compared to lower skilled players due to flow state optimization. Specifically, the study observed if higher flow states made narrative-defined game goals more salient, thus reducing focus on the more peripheral violent content. After controlling for the amount, type, and context of violence, higher skilled players experienced lower levels of hostility and aggression related cognitions and greater levels of flow than lower skilled players. Additionally, skill altered players' perceptions as well, as higher skilled players experienced higher construal levels and perceived less violence than lower skilled players.

NEW SEARCH


All SafetyLit records are available for automatic download to Zotero & Mendeley
Print