SAFETYLIT WEEKLY UPDATE

We compile citations and summaries of about 400 new articles every week.
RSS Feed

HELP: Tutorials | FAQ
CONTACT US: Contact info

Search Results

Journal Article

Citation

Achtman RL, Green CS, Bavelier D. Restor. Neurol. Neurosci. 2008; 26(4-5): 435-446.

Affiliation

Department of Brain & Cognitive Sciences, Center for Visual Sciences, University of Rochester, RC 270268, Meliora Hall, Rochester, NY 14627-0268, USA. rachtman@bcs.rochester.edu

Copyright

(Copyright © 2008, IOS Press)

DOI

unavailable

PMID

18997318

PMCID

PMC2884279

Abstract

PURPOSE: Adult brain plasticity, although possible, is often difficult to elicit. Training regimens in adults can produce specific improvements on the trained task without leading to general enhancements that would improve quality of life. This paper considers the case of playing action video games as a way to induce widespread enhancement in vision.

CONCLUSIONS: We review the range of visual skills altered by action video game playing as well as the game components important in promoting visual plasticity. Further, we discuss what these results might mean in terms of rehabilitation for different patient populations.


Language: en

NEW SEARCH


All SafetyLit records are available for automatic download to Zotero & Mendeley
Print