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Journal Article

Citation

Hébert S, Béland R, Dionne-Fournelle O, Crête M, Lupien SJ. Life Sci. 2005; 76(20): 2371-2380.

Affiliation

Ecole d'Orthophonie et d'Audiologie, Faculté de Médecine, Université de Montréal, C.P. 6128, Succ. Centre-ville, Montréal, Qc, Canada. sylvie.hebert@umontreal.ca

Copyright

(Copyright © 2005, Elsevier Publishing)

DOI

10.1016/j.lfs.2004.11.011

PMID

15748630

Abstract

Recent studies on video game playing have uncovered a wide range of measurable physiological effects on the organism, such as increases in cardiovascular activity and breathing responses. However, the exact source of these effects remains unclear. Given the well-known effects of sound on physiological activity, especially those of noise and of music, and on the secretion of the stress hormone cortisol in particular, we hypothesized that music may be a major source of stress during video game playing. We thus examined the effect of built-in music on cortisol secretion as a consequence of video game playing. Players were assigned quasi-randomly to either a Music or a Silence condition. Four saliva samples were taken, that is, after practice (T1), immediately after having played for 10 minutes (T2), 15 minutes after the end of the experiment (T3), and 30 minutes after the end of the experiment (T4). The results show that the Music group had significantly higher cortisol levels at T3, that is, when cortisol levels are assumed to reflect the stress induced by the game. These findings suggest for the first time that the auditory input contributes significantly to the stress response found during video game playing.


Language: en

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