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Journal Article

Citation

Hsu EB, Li Y, Bayram JD, Levinson D, Yang S, Monahan C. PLoS Curr. 2013; 5(ePub): ePub.

Affiliation

Department of Emergency Medicine, Johns Hopkins University and the Office of Critical Event Preparedness and Response (CEPAR), Johns Hopkins University, Baltimore, Maryland, USA.

Copyright

(Copyright © 2013, Public Library of Science)

DOI

10.1371/currents.dis.1ea2b2e71237d5337fa53982a38b2aff

PMID

23653102

Abstract

The advent of technologically-based approaches to disaster response training through Virtual Reality (VR) environments appears promising in its ability to bridge the gaps of other commonly established training formats. Specifically, the immersive and participatory nature of VR training offers a unique realistic quality that is not generally present in classroom-based or web-based training, yet retains considerable cost advantages over large-scale real-life exercises and other modalities and is gaining increasing acceptance. Currently, numerous government departments and agencies including the U.S. Department of Homeland Security (DHS), the Centers for Disease Control and Prevention (CDC) as well as academic institutions are exploring the unique advantages of VR-based training for disaster preparedness and response. Growing implementation of VR-based training for disaster preparedness and response, conducted either independently or combined with other training formats, is anticipated. This paper reviews several applications of VR-based training in the United States, and reveals advantages as well as potential drawbacks and challenges associated with the implementation of such training platform.


Language: en

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