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Journal Article

Citation

Garrison LA, Babcock DS. Complexity 2009; 14(6): 35-44.

Copyright

(Copyright © 2009, Wiley Periodicals, Publisher John Wiley and Sons)

DOI

10.1002/cplx.20259

PMID

unavailable

Abstract

An agent-based C++ program was developed to model student drinking. Student-agents interact with each other and are randomly subjected to good or bad drinking experiences, to stories of other students' experiences, and to peer pressure. The program outputs drinking rates as functions of time based on various input parameters. The intent of this project is to simulate alcohol use, eventually adding other drugs, and possibly creating a simulation game for use as an educational tool. © 2008 Wiley Periodicals, Inc. Complexity, 2009

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