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Journal Article

Citation

Messias E, Castro J, Saini A, Usman M, Peeples D. Suicide Life Threat. Behav. 2011; 41(3): 307-315.

Affiliation

Erick Messias, JuanCastro, Department of Psychiatry, University of Arkansas for Medical Sciences, Little Rock, AR, USA; AnilSaini, ManzoorUsman, DalePeeples, Department of Psychiatry, Medical College of Georgia, Augusta, GA, USA.

Copyright

(Copyright © 2011, American Association of Suicidology, Publisher John Wiley and Sons)

DOI

10.1111/j.1943-278X.2011.00030.x

PMID

21463355

Abstract

We investigated the association between excessive video game/Internet use and teen suicidality. Data were obtained from the 2007 and 2009 Youth Risk Behavior Survey (YRBS), a high school-based, nationally representative survey (N = 14,041 and N = 16,410, respectively). Teens who reported 5 hours or more of video games/Internet daily use, in the 2009 YRBS, had a significantly higher risk for sadness (adjusted and weighted odds ratio, 95% confidence interval = 2.1, 1.7-2.5), suicidal ideation (1.7, 1.3-2.1), and suicide planning (1.5, 1.1-1.9). The same pattern was found in the 2007 survey. These findings support an association between excessive video game and Internet use and risk for teen depression and suicidality.


Language: en

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