TY - JOUR PY - 2022// TI - Parent-delivered contingency management for a treatment-refusing young adult with gaming disorder: Case report JO - Journal of family therapy A1 - Riley, B.J. A1 - Baigent, M. A1 - Battersby, M.W. A1 - King, D.L. SP - 370 EP - 383 VL - 44 IS - 3 N2 - Online video gaming is a popular activity among people of all ages. For some, however, gaming can become problematic. While evidence exists for the effectiveness of cognitive behavioural therapy for gaming disorder (GD), a major challenge is that adolescents and young adults, particularly males, are often reluctant to seek help and engage long term with a mental health practitioner. This report presents a case involving brief parent-delivered contingency management for a 19-year-old male with GD who refused to engage with treatment services following a significant decline in functioning and a high-lethality suicide attempt. This approach led to a substantial reduction in gaming time, as well as related gains in self-care and independence. This case highlights the value and feasibility of developing a therapeutic alliance with a parent to manage excessive gaming behaviours among treatment-refusing individuals with GD. Practical challenges and associated lessons from managing this case are discussed. Practitioner points Brief parent-delivered contingency management was implemented for a 19-year-old treatment-refusing male with GD. This approach led to a substantial reduction in the young man's gaming time as well as related gains in areas of self-care and independence at 6-month follow-up. This case highlights the value and feasibility of developing a therapeutic alliance with a parent to manage excessive gaming behaviours among treatment-refusing individuals with GD. © 2021 The Association for Family Therapy and Systemic Practice.

Language: en

LA - en SN - 0163-4445 UR - http://dx.doi.org/10.1111/1467-6427.12381 ID - ref1 ER -