TY - JOUR PY - 2015// TI - Effects of trait hostility, mapping interface, and character identification on aggressive thoughts and overall game experience after playing a violent video game JO - Cyberpsychology, behavior and social networking A1 - Jung, Younbo A1 - Park, Namkee A1 - Lee, Kwan Min SP - 711 EP - 717 VL - 18 IS - 12 N2 - This study investigated the effects of trait-level hostility, interface types, and character identification on aggressive thoughts and overall game experience after playing a violent video game.

RESULTS showed that the mapping interface made participants with high trait-level hostility more readily accessible to aggressive contracts, yet it did not have any significant impact for participants with low trait-level hostility. Participants with low trait-level hostility reported more positive game experience in the mapping interface condition, while participants with high trait-level hostility in the same condition reported more negative game experience.

RESULTS also indicated that character identification has moderating effects on activating aggressive thoughts and mediating effects on overall game experience. Implications regarding possible ways of reducing potentially negative outcomes from violent games are discussed.

Language: en

LA - en SN - 2152-2715 UR - http://dx.doi.org/10.1089/cyber.2014.0648 ID - ref1 ER -