TY - JOUR PY - 2005// TI - The play's the thing: a clinical-developmental perspective on video games JO - Child and adolescent psychiatric clinics of North America A1 - Gelfond, H. S. A1 - Salonius-Pasternak, D. E. SP - 491 EP - 508 VL - 14 IS - 3 N2 - In this article, computer and video games are discussed as electronic play. Major perspectives on play and salient developmental issues are presented, along with similarities and differences between electronic play and other types of play. The authors consider possible benefits and risks associated with this type of play, with particular attention paid to cognitive and socioemotional development. Recommendations for clinicians in their work with children, adolescents, and parents are discussed, as are future directions for research.
Language: en
LA - en SN - 1056-4993 UR - http://dx.doi.org/10.1016/j.chc.2005.02.010 ID - ref1 ER -