TY - JOUR PY - 2013// TI - Unintended imitation affects success in a competitive game JO - Proceedings of the National Academy of Sciences of the United States of America A1 - Naber, Marnix A1 - Vaziri Pashkam, Maryam A1 - Nakayama, Ken SP - 20046 EP - 20050 VL - 110 IS - 50 N2 - Imitation typically occurs in social contexts where people interact and have common goals. Here, we show that people are also highly susceptible to imitate each other in a competitive context. Pairs of players performed a competitive and fast-reaching task (a variant of the arcade whac-a-mole game) in which money could be earned if players hit brief-appearing visual targets on a large touchscreen before their opponents. In three separate experiments, we demonstrate that reaction times and movements were highly correlated within pairs of players. Players affected their success by imitating each other, and imitation depended on the visibility of the opponent's behavior. Imitation persisted, despite the competitive and demanding nature of the game, even if this resulted in lower scores and payoffs and even when there was no need to counteract the opponent's actions.
Language: en
LA - en SN - 0027-8424 UR - http://dx.doi.org/10.1073/pnas.1305996110 ID - ref1 ER -