
@article{ref1,
title="Exploring effects of a nostalgic storytelling virtual reality experience beyond hedonism",
journal="Cyberpsychology, behavior and social networking",
year="2023",
author="Huang, Yitong and Benford, Steve and Spence, Jocelyn and Blake, Holly",
volume="ePub",
number="ePub",
pages="ePub-ePub",
abstract="In this study, we tested the effect of a nostalgic storytelling virtual reality (VR) experience (vs. a text-reading neutral VR experience as the comparison condition) on state-level eudaimonic well-being and explored the underlying mediating mechanisms. In a within-subject experimental design, all 31 participants experienced both versions of the VR in pseudorandomized and counterbalanced order. Compared with the text-reading VR experience, the nostalgic storytelling VR resulted in significantly higher hedonic and eudaimonic entertainment media gratifications (aka. media enjoyment and media appreciation, respectively), social connectedness, and state-level well-being. Moreover, the relationship between VR and well-being was serially mediated by the level of state nostalgia and eudaimonic media gratifications. That is, the nostalgic storytelling VR was found to evoke state nostalgia, which led to a greater appreciation of the VR experience; this appreciation, in turn, contributed to increased state-level well-being. Implications of the study findings for future research and practice are discussed.<p /> <p>Language: en</p>",
language="en",
issn="2152-2715",
doi="10.1089/cyber.2023.0183",
url="http://dx.doi.org/10.1089/cyber.2023.0183"
}