
@article{ref1,
title="The effect of action video game playing on sensorimotor learning: Evidence from a movement tracking task",
journal="Human movement science",
year="2014",
author="Gozli, Davood G. and Bavelier, Daphne and Pratt, Jay",
volume="38C",
number="",
pages="152-162",
abstract="Research on the impact of action video game playing has revealed performance advantages on a wide range of perceptual and cognitive tasks. It is not known, however, if playing such games confers similar advantages in sensorimotor learning. To address this issue, the present study used a manual motion-tracking task that allowed for a sensitive measure of both accuracy and improvement over time. When the target motion pattern was consistent over trials, gamers improved with a faster rate and eventually outperformed non-gamers. Performance between the two groups, however, did not differ initially. When the target motion was inconsistent, changing on every trial, results revealed no difference between gamers and non-gamers. Together, our findings suggest that video game playing confers no reliable benefit in sensorimotor control, but it does enhance sensorimotor learning, enabling superior performance in tasks with consistent and predictable structure.<p /> <p>Language: en</p>",
language="en",
issn="0167-9457",
doi="10.1016/j.humov.2014.09.004",
url="http://dx.doi.org/10.1016/j.humov.2014.09.004"
}