
@article{ref1,
title="Acquisition and modeling of driving skills by using three dimensional driving simulator",
journal="IEICE transactions on fundamentals of electronics, communications and computer sciences (Jpn. ed.)",
year="2005",
author="Kim, Jong-Hae and Matsui, Yoshimichi and Hayakawa, Soichiro and Suzuki, Tatsuya and Okuma, Shigeru and Tsuchida, Nuio",
volume="E88-A",
number="3",
pages="770-778",
abstract="This paper presents the analysis of the stopping maneuver of the human driver by using a new three-dimensional driving simulator that uses CAVE, which provides stereoscopic immersive vision. First of all, the difference in the driving behavior between 3D and 2D virtual environments is investigated. Secondly, a GMDH is applied to the measured data in order to build a mathematical model of driving behavior. From the obtained model, it is found that the acceleration information has less importance in stopping maneuver under the 2D and 3D environments.<p />",
language="",
issn="0913-5707",
doi="",
url="http://dx.doi.org/"
}