
@article{ref1,
title="Going to Other Worlds: The Relationships between Videogaming, Psychological Absorption, and Daydreaming Styles",
journal="Cyberpsychology, behavior and social networking",
year="2010",
author="Dauphin, Barry and Heller, Grant",
volume="13",
number="2",
pages="169-172",
abstract="Abstract The present study investigated the relationship among different kinds of immersive or involving activities: videogaming (VG), psychological absorption, and daydreaming styles. Involvement with VG was ascertained through a new measure, the Videogame Experience Questionnaire (VEQ). Participants (N = 74) also completed the Tellegen Absorption Scale and the Short Imaginal Processes Inventory. Factor analysis of the VEQ yielded four factors. Psychological absorption is not related to level of self-reported engagement in VG, but specific daydreaming styles are related to specific factors of the VEQ. Positive/constructive daydreaming is related to VG Engagement. Guilt/fear/failure daydreaming is related to Social/Emotional Interference from VG. Interference with performance of responsibilities attributed to VG is related to poor attentional control daydreaming. Implications of the findings are discussed.<p /> <p>Language: en</p>",
language="en",
issn="2152-2715",
doi="",
url="http://dx.doi.org/"
}